> Stalemate=win chess has little effect on the opening and middlegame play, mostly affecting the evaluation of certain
endgames. As such, it does not increase decisiveness of the
game by much, as it seems to almost always be possible to defend without relying on stalemate as a drawing resource. Therefore, this chess variant is not likely to be useful for sidestepping known theory or for making the game substantially more decisive at the high level. The overall effect of the change seems to be minor.
This does not seem to support your suggestion that eliminating check rules and ending the game with the capture of the king, would make all games boring.
> Stalemate=win chess has little effect on the opening and middlegame play, mostly affecting the evaluation of certain endgames. As such, it does not increase decisiveness of the game by much, as it seems to almost always be possible to defend without relying on stalemate as a drawing resource. Therefore, this chess variant is not likely to be useful for sidestepping known theory or for making the game substantially more decisive at the high level. The overall effect of the change seems to be minor.
This does not seem to support your suggestion that eliminating check rules and ending the game with the capture of the king, would make all games boring.